AI Insights · Timothy · July 2023
Top 5 Idler Games on iOS in Oman Q2 2023
In Q2 2023, the top idler games on iOS in Oman showcased varying trends in downloads, revenue, and active users. Sensor Tower provides in-depth insights into these performance metrics.
In Q2 2023, the top idler games on iOS in Oman displayed diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each of these games based on data from Sensor Tower.
Used Car Tycoon Games by 魂动天下 saw a fluctuating revenue pattern, starting at approximately $333 in late March and peaking at around $603 in the first week of April before gradually declining to $40 by the end of June. Weekly downloads showed a similar trend, starting at 716 and dropping to 24 by the end of the quarter. Active users also decreased from 1.5K in late March to 464 by the end of June.
Idle Lumber Empire - Wood Game published by AppQuantum Publishing Ltd experienced a peak in revenue at $381 in early May, with fluctuations throughout the quarter, ending at $49 in late June. Downloads spiked to 460 in early May but had a downward trend, finishing at 54 by the end of June. Active users increased from 124 in late March to a peak of 432 in early May, then declined to 104 by the end of June.
Idle Office Tycoon-Money game from Chengdu Warrior Tech Limited had a relatively stable revenue, peaking at $180 in late May before dropping to $2 by the end of June. Downloads showed a gradual increase, starting at 25 in late March and reaching up to 61 in early June, then slightly decreasing to 47 by the end of the quarter. Active users increased from 33 in late March to 68 by the end of June.
Hero Factory : Idle Tycoon by PLAYHARD maintained a consistent revenue stream throughout the quarter, averaging around $100 per week. However, there were no notable download or active user data available for this game during this period.
Idle Mafia by DianDian Interactive Holding saw varied revenue, peaking at $178 in early June and ending the quarter at $117. Downloads increased significantly from 2 in mid-April to 192 by mid-June, before dropping to 71 by the end of June. Active users also rose from 10 in late March to a peak of 238 in mid-June, before slightly declining to 186 by the end of the quarter.
For more detailed insights and data on the performance of these games, visit Sensor Tower.